1. AffeXity: Passages & Tunnels (2013) @ Re-New Digital Arts Festival, Copenhagen. Oct 2013 at 18:00. 

    Video shot & edited: Jeannette Ginslov

    AffeXity: Passages & Tunnels is a project exploring affect in urban spaces. Dance improvisation and screen dance techniques for video capture and editing are the main artistic modalities. The element of Augmented Reality (AR) lets the choreographies be suspended as hidden layers of media living in physical space and on personal mobile phones. An extra dimension of archived material is added, letting AR be part time-machine part performance of memory. This artwork can be experienced individually, or as part of coordinated groups, or you can see the AR media combined with a live performance on 31 October. The AR tags are placed all around the outside the Nikolaj building. You will need the free AR browser Aurasma (download here) running on your mobile phones to access the media.

    Location: Nikolaj Kunsthal in Copenhagen

    Artists: Jeannette Ginslov (video, edit & concept), Susan Kozel (artistic direction & concept), Wubkje Kuindersma (live and video dance), Camilla Ryd (images & interaction design), Jacek Smolicki (sound), Daniel Spikol (technical production), Oliver Starpov (video dance).

    AffeXity would like to acknowledge support from the following organisations: Malmö University, Medea, Re-New Digital Arts Festival, Det Kongelige Teater, Svenska Filminstitutet, Vetenskapsrådet, Nikolaj Konsthal and Anton Van Niekerk/Hatfield Travel for sponsoring airfare for Jeannette Ginslov. http://www.hatfieldtravel.co.za/

    AffeXity is an ongoing project included in the the Living Archives research project.

    See http://affexity.se/ for more info.

     
  2. AffeXity: Passages & Tunnels Daytime Showing 02 Nov

     
  3. Images - AffeXity: Passages and Tunnels Nikolaj Kunsthal Oct 31, 2013 København

    image

    AffeXity: Passages and Tunnels

    For all photos go to: http://www.flickr.com/photos/d_spikol/sets/72157637184344354/

    Nikolaj Kunsthal Oct 31, 2013 København
    Exposing somatic and affective layers of our urban spaces through dance improvisation and screendance. 

    With:
    Susan Kozel (artistic direction & concept), Jeannette Ginslov (video, effects, & concept), Wubkje Kuindersma (dance), Oliver Starpov (dance), Camilla Ryd (images & interaction design), Jacek Smolicki (images & sound), & Daniel Spikol (technical direction)

    Many thanks: Anton Van Niekerk/Hatfield Travel for sponsoring airfare for Jeannette Ginslov

    http://www.hatfieldtravel.co.za/

     

     
  4. image: Download

    Today 31 Oct! AffeXity: Passages & Tunnels ….see you there! Part of the Re-New Digital Arts Festival at PB43 in Copenhagen, installation around the Nikolaj Kunsthal. Photo: Jeannette Ginslov. Poster: Daniel Spikol
Try to make this one work! Download http://www.aurasma.com/  sign into iTunes. When downloaded and signed up, go to Aurasma and search for AffeXity - Passages and Tunnels, then click follow. The app will now work if ou hold it over this image!

    Today 31 Oct! AffeXity: Passages & Tunnels ….see you there! Part of the Re-New Digital Arts Festival at PB43 in Copenhagen, installation around the Nikolaj Kunsthal. Photo: Jeannette Ginslov. Poster: Daniel Spikol

    Try to make this one work! Download http://www.aurasma.com/  sign into iTunes. When downloaded and signed up, go to Aurasma and search for AffeXity - Passages and Tunnels, then click follow. The app will now work if ou hold it over this image!

     
  5. AffeXity: Passages & Tunnels

    image

    Dance and Augmented Reality combine to make up the Augmented Choreography of AffeXity: Passages & Tunnels.

    October 2013 Copenhagen Denmark

    Part of the Re-New Digital Arts Festival 2013, Oct 29 – Nov 3, 2013.

    AffeXity: Passages & Tunnels is a project exploring affect in urban spaces. Dance improvisation and screen dance techniques for video capture and editing are the main artistic modalities. The element of Augmented Reality (AR) lets the choreographies be suspended as hidden layers of media living in physical space and on personal mobile phones. An extra dimension of archived material is added, letting AR be part time-machine part performance of memory. This artwork can be experienced individually, or as part of coordinated groups, or you can see the AR media combined with a live performance on 31 October (see times and instructions below). The AR tags are placed all around the outside the Nikolaj building. You will need the free AR browser Aurasma (download here) running on your mobile phones to access the media.

    Location
    Nikolaj Kunsthal in Copenhagen – Nikolaj Plads 10, 1067 Copenhagen, Denmark

    Artists
    Jeannette Ginslov (video, edit & concept), Susan Kozel (artistic direction & concept), Wubkje Kuindersma (dance), Camilla Ryd (images & interaction design), Jacek Smolicki (sound), Daniel Spikol (technical production), Oliver Starpov (dance).

    Times
    Visit the Nikolaj with your own mobile phones any time from 17:30 on Tuesday, Oct 29, until Sunday, Nov 11. Tags are attached to the outside of the building.

    Each day, from Tuesday, Oct 29, until Saturday, Nov 2, from 17:30-20:30 someone will be there to help you with the tags and the AR browser.

    Two performances will take place, integrating dancer (Wubkje Kuindersma) with the layers of media running on mobile devices on Oct 31 at 17:15 and 18:00. We will provide a few extra mobile phones and iPads if you need one. A local area wifi will also be available.
    On Saturday, Nov 2, at 14:00 you can join a group and experience the media with others.

    Instructions
    (You can follow these instructions from home or once you reach the Nikolaj)

    1. You will need the Augmented Reality browser Aurasma to access the media of AffeXity: Passages & Tunnels. It is free from the App Store, download here
    2. Start the Aurasma app and click on the A-shaped icon at the bottom to go to the home screen
    3. Tap the magnifying glass icon (circle with line) and enter AffeXity: Passages & Tunnels in search box
    4. Tap on the channel in the search results and then tap the Follow icon
    5. You are now connected to the channel
    6. From the main aurasma page, tap the [ ] icon to begin viewing the media. Place your phone in front of the image tag and wait for the purple circle to indicate the media is downloading.

    AffeXity would like to acknowledge support from the following organisations: Malmö University, Medea, Re-New Digital Arts Festival, Det Kongelige Teater, Svenska Filminstitutet, Vetenskapsrådet, and Nikolaj Konsthal.

    AffeXity is an ongoing project included in the the Living Archives research project.

    Poster Design: Daniel Spikol

     
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  7. DansAR 02 25 February-01 March 2013: AR Performance and Choreographic Project in collaboration with Skånes Dansteater and twenty five dancers from Lund’s Dance & Music Gymnasium, Sweden. The dancers divided up into four teams and learnt choreographies from Putu which they then adapted to their location and concept of their videos. They then shot and edited the short screendance works in locations in and around Skånes Dansteater: the children’s park, the skate park, the entrance to the University and inside the Skånes Dansteater building. They made triggers for the videos and a journey was created for the audiences for the final event, 01 March 2012, that attracted over 50 viewers. The audience was divided into two groups each group experienced a different AR journey, going from outside to inside the building. It culminated in a large dance ensemble where all the students performed the main dance sequence live for the the assembled audience.

    The audiences using the augmented reality application called Aurasma triggered the tagged videos by moving from one designated spot to the next and then viewed the short live performance besides the tagged spot.

    The final event was part of the Living Archives project at MEDEA.

    Video shot & edited Jeannette Ginslov

    DansAR 01 & 02 an AR Performance Project, in collaboration with Jeannette Ginslov, Skånes Dansteater Living Archives at MEDEA, Prof Susan Kozel, Prof Daniel Spikol and Masters Students from the Department of Computer Science at MEDEA Malmö University, Malmö, Sweden.

     
  8. DansAR 02 Performance Day 01 March 2013The most effective AR outcome was the one shot and created by the Swedish Meatballs group who created auras at the Skate Park. The five dancers wore their triggers, images of daisies, on their backs, shoulders and moved ever so slightly. The one dancer stood in the skate park bowl and lured the audience members into the bowl. Here the dancer improvised, moving his trigger quite significantly. The audience member had to then move in tandem with him, so as to keep the AR video looping on his mobile device. A choreographic moment was born, a mobile encounter took place.

    The final event was part of the Living Archives project at MEDEA.

    Video shot & edited Jeannette Ginslov

    DansAR 01 & 02 an AR Performance Project, in collaboration with Jeannette Ginslov, Skånes Dansteater Living Archives at MEDEA, Prof Susan Kozel, Prof Daniel Spikol and Masters Students from the Department of Computer Science at MEDEA Malmö University, Malmö, Sweden.

     
  9. DansAR 01 Here is an AR overlay made with Kinect. Transparent background.Video triggered by image of room. Virtual dancers dance with Ali Arafati, who made this transparent overlay. In the second clip the trigger is the poster. 

    Video shot & edited Jeannette Ginslov

    DansAR 01 & 02 AR Performance Project, in collaboration with Jeannette Ginslov, Skånes Dansteater, Living Archives at MEDEA, Prof Susan Kozel, Prof Daniel Spikol and Masters Students from the Department of Computer Science at MEDEA Malmö University, Malmö, Sweden.

     
  10. DansAR 01: AR Performance and Screendance Project in collaboration with four disabled dancers and a choreographer, Melody Putu from Skånes Dansteater. Together with the collaborators from MEDEA it explored movements and choreographies set by the disabled dancers and Putu. Eight videos were shot and edited by the writer, converted to image based videos on Aurasma and later tagged onto the real environment at Skånes Teater auditorium. It culminated in an informal presentation, 22 February, that integrated live performances by the disabled dancers and AR videos.

    The audiences using the augmented reality application called Aurasma triggered the tagged videos by moving from one designated spot to the next and then viewed the short live performance besides the tagged spot.

    Video shot & edited by Jeannette Ginslov

    DansAR 01 & 02 : AR Performance Project, in collaboration with Jeannette Ginslov, Skånes Dansteater , Living Archives at MEDEA, Prof Susan Kozel, Prof Daniel Spikol and Masters Students from the Department of Computer Science at MEDEA Malmö University, Malmö, Sweden. 18-22 February 2013